Wildtide · the Schooner at anchor at sunset, a cabin built on her stern · in-game, v0.59.43.6.2

KittyDevil Studio · Independent game developer

Independent worlds. Boundless adventures.

We make original multiplayer worlds you can play straight from your browser. Our flagship, Wildtide, is an ocean survival game of sail, shipbuilding and island conquest — in active development, with access for individually approved testers.

Registration is open. Testing access is approved individually; creating an account does not automatically unlock the game.

Wildtide is in development · live development build Plays in your web browser · no download
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In development · approved testing

One shared sea, eleven islands, and a ship you build plank by plank.

Wildtide is an original browser-based multiplayer survival game. Wash up on a Safe Waters shore, gather and craft, raise a camp, then build a boat part by part and sail out across a connected ocean — alone, or with a Crew that can claim islands of its own.

144 km²connected ocean per server
11islands to explore
PvE & PvPindependent official worlds
3buildable vessels, Skiff to Schooner
The Original Schooner under full sail off a wooded island at sunset
Palms on Heron Cay against the low evening sun
Deer grazing on open ground above the sea on Ravenscar

The islands of Wildtide

A sea worth crossing.

Fresh in-game captures from the current build. Each island has its own shoreline, cover and character.

Heron Cay seen from the sea
Heron CaySunset over the palms
Driftwood Key seen from the sea
Driftwood KeyEvening light through the palms
Blackpine Isle seen from the sea
Blackpine IsleA sheltered lagoon
Ravenscar seen from the sea
RavenscarPines along the shore
Stormfell seen from the sea
StormfellThe western shore at dusk
Whitecliff Holm seen from the sea
Whitecliff HolmFrom the open sea
Kingfisher Isle seen from the sea
Kingfisher IsleShips at anchor in the bay

The studio

Small studio. Big horizons.

KittyDevil Studio is an independent games studio. We design and build original multiplayer games that run in the browser.

Our focus is persistent shared worlds — places where what you build, sail and defend is still standing when you come back. We develop in the open: what's playable is clearly marked, and what's planned is called planned.

About KittyDevil Studio
  • Original worlds

    Our own settings, systems and stories, built from the ground up.

  • Play in the browser

    No launcher and no download — approved testers play straight from their browser.

  • Built to be shared

    Multiplayer at the core, with server-checked rules and persistent saves.

  • Developed in the open

    Regular releases, public patch notes and an honest roadmap.

Development journal

Latest from the shipyard.

Release highlights and development notes from Wildtide's public builds.

All journal entries

Locked cabins, smooth rain and a freer wheel

Ship doors and shutters now lock, rain no longer drags the frame rate down aboard ship, the wheel goes wherever it fits, and sleeping survivors stay safely ashore. Wildtide v0.59.43.6.2 is live.

A new Schooner, built for building

A bigger 24-metre Schooner designed from the keel up for cabins, a wheel you place yourself, roofs and stairs between decks, removable deck panels, and fair refunds when you take things down.

Wildtide · live development build

Start your voyage.

Register at playwildtide.com. Testing access is approved individually; registration does not automatically unlock the game.