1 · Build
Choose a hull, add one engine, then fit Tracks, Hover Fans, or Wheels. Add physical armor and mount weapons. Green placement is valid; red placement is rejected.
2 · Drive & fight
Use Deploy in the garage. In the world, B switches between field editing and driving. Drive with WASD, aim with the mouse, and hold left click to fire. Use 1/2 to switch weapons.
3 · Break parts
Damage is local. Armor, engines, tracks, fans, wheels, turrets, and guns can all be disabled separately. The Minigun likes exposed light parts; the Main Gun punches armor.
4 · Salvage & rebuild
Move near a surviving dropped part and press F. Damaged salvage keeps its condition when you attach it again. Press B when stopped and clear of damage for 20 seconds. Field editing keeps your vehicle exposed; damage interrupts it. Chassis swaps are unavailable in the field. Repair restores existing components, with bound emergency parts capped at 45%. Destroyed vehicles can request an unarmed emergency starter. Stranded rigs require another 20-second exposed countdown; movement or damage cancels it.
Your shared KittyDevil account saves your rig, damage, inventory and location on Server 1. Menus never pause combat. Disconnected vehicles remain exposed for at least 60 seconds; new damage extends the timer. Practice progress stays local.